![wh2 mortal empires campaign wh2 mortal empires campaign](https://i.imgur.com/OLZDhaL.jpg)
![wh2 mortal empires campaign wh2 mortal empires campaign](https://cdn.mos.cms.futurecdn.net/pi8iiwrA2esNNWUSg52oBQ.jpg)
#WH2 MORTAL EMPIRES CAMPAIGN UPDATE#
And the blood pack.īut this is _all_ in update 2.0, and there is almost no way that quarter estimate won't slip into Q4 or even 2023. a small lord pack with 4 'champions.' Somewhere vaguely in Q3 along with the IE beta and a rework of Warriors of Chaos. Until then how many people are like me and won't buy any DLC? But 3 isn't worth playing, so I'll hold off DLC until the base game is fun to play. TWW2 was the first game I've ever played where I bought new content as it came out, the game was that good to me and the team earned the trust. I think it will depend on the sales of the first DLC? This is how it should be based upon my personal views on Warhammer!", but with everything happening with TWW3, and seeing how many fixes the modding community are making to really obvious issues, I'm starting to view this more as I viewed Skyrim modding: An absolute necessity!
#WH2 MORTAL EMPIRES CAMPAIGN MODS#
I have been very down on the TWW modding scene, even since the first game, as I generally see a lot of mods that aren't about adding or fixing things but are more about " CA did this wrong. Why do we have to wait months for them to change something modders could do overnight? This is changing a few values, not some massive overhaul of a game mechanic. In their roadmap they talk about, for example, one of their big sign-posted changes will be a change to Tzeentch and Slaanesh casualty replenishment rates. Last update was at 2 23:54:40īut a lot of their 'fixes' have just been changing values, or implementing rewards that are carbon copies of the rewards from the Vortex campaign. This is probably one case where delaying the game a few extra months would have helped. I actually don't mind the Vortex, even after ME came out I've played a couple of Vortex campaigns.īut also, I don't really hate Realm of Chaos either, it's all the other things, particularly unit responsiveness (which CA say they're addressing in the May update, but also say "it will be a long-term project", meaning it's probably not actually going to be fixed) and the minor settlement tower defence minigame, the hideous UI and other little things that add up to be a big thing. The issue with flying units being unable to land is one I saw a few times before the game even came out, and the snow issue also, but it was only a month or so prior to release. I think a lot of issues were raised by YTers but it was too late to fix them. Mr Morden wrote: According to the various youtubers the issue of the Realm of Chaos campaign was raised by all of them.